UX Designer Foundation
The UX Designer Foundation program is a comprehensive part-time UX Design Certificate program, designed to give students a solid foundation in the principles of UX and Digital Design. The course is taught by seasoned industry professionals over 10 weeks in two weekly evenings sessions or on Saturdays, and is designed to provide our graduates with the right skills, tools and software to help them succeed in today's UX and design industry.
Next start date Jan 16, 2017Interested in a later date?
UX Design Foundation Course Overview
The UX Designer Foundation program is an introduction to user experience design. Students will gain introductory skills in research, planning, design, testing and iterating for digital products. The program will include an introduction to user- centered design and design thinking that runs through the entire program. Students will also learn to use design and prototyping tools, as well as essential presentation and storytelling skills.
Upon successful completion of the course, students will have an overview of the entire UX process, and will be able to gather requirements, conduct user research, construct a basic site-map and information architecture, leverage design patterns to construct wireframes, design a responsive website, use prototypes to test website designs, and construct a visual theme for a website. Students will learn to use Sketch for visual design and wireframing, and will learn to use Invision to build prototypes.
students to instructor ratio
hours of instruction
What you'll learn
Learn how and when to use the appropriate user experience research methods.
Build products around the needs and contexts of the end user.
Personas, User Stories, Consumer Journey Maps, Stakeholder Interviews: master the skills industry is looking for.
Learn the process of structuring the design of shared information environments with user behaviours in mind.
Explore user testing methods to design more effective interfaces.
Prototyping and User Interface Design
Learn to design intuitive interfaces that guide the user to accomplish their goals.
UX Design Tools
Learn essential professional UX tools Sketch and InVision.
Workflow and Client Managament
Understand how to work with clients, manage expectations and set up workflows that deliver the results clients are looking for.
Winter 2016 Graduate
During my time at RED while working on my UX project for Shopidarity (app for connecting users to go in on sharing bulk purchases), I became a member of the team and now have Creative Director and co-founder status. We got funding from Van City to incorporate as a Co-op, as well as full tuition to take this project through Spring’s Kick business incubator program, which was held on RED’s second floor.
Fall 2015 Graduate
Best part about RED is definitely the exceptional hands-on support received from the instructors at all time, complemented by a superb communal and progressive atmosphere! You immediately feel like being part of the family from Day 1! Student success is at the very core of RED and the entire team indeed carry that spirit throughout as they genuinely care about elevating your personal growth and take each individual’s positive transformation to heart!
Instructor, UX Designer
Stefan Rauch builds things that people use. He’s an UX Designer with an interest in human centered design, and the intersection between physical and digital experiences. As a Senior Product Designer at Momentus Software, he plays a critical role in the planning and management of the creative process from ideation through to development and deployment for mobile applications, hardware / software integrations, and VR / AR experiences. Stefan can also be found lecturing at design schools around Vancouver about the importance of solving problems for users through design, and applying those same user experience principles to business and marketing.
Instructor, UX Designer
Laura Mason is a user experience designer with extensive experience designing for web and mobile. Since graduating from the Interactive Design Program at Capilano University, she has been honing her skills in user experience, interaction design, and information architecture at lululemon athletica and Engine Digital. Now she designs unforgettable experiences and multi-channel strategies at Work at Play. Her work in the gaming industry provides her with a unique perspective on user engagement and behaviour. As a community-centric Vancouver citizen, she has a passion for collaborative environments and working in teams. She’s also an avid ultimate frisbee player!
Instructor, UX Designer
Nick is an experience designer and digital creator, he’s been practicing professionally in the digital space for the past 7 years. Currently working at Invoke Media, Nick focuses mainly on making value-driven web and mobile user interface designs, participating in early concept development, design ideation and incorporate usability and field research findings into product/app and web design. He finds exploring how interaction and visual design can be leveraged to solve problems profoundly interesting and purposeful. Aside from inhaling data, Nick likes to pretend he’s good at surfing and snowboarding, chat him up about anything board related!
TA, UX Design
Originally from Bogota, Colombia, Andres comes to RED from a mechanical engineering background. He spent approximately eight years working in a variety of industries, including oil and gas, clean energy, water slide design, and manufacturing. However, it’s his passion for design, arts, creativity and psychology that inspired him to make a career change into UX Design. Andres is passionate about the research and strategic planning of the design process. Andres believes that a positive attitude, having fun, and making time to play are key to personal development. In his spare time he enjoys creating and designing games for his friends, and hopes to impact the gaming industry in the future.
TA, UX Design
Andrea sees life as a series of experiences and strives for improved performance in every project she takes on. Andee’s latest project was designing a mobile app for Change Heroes, a platform for non-profit organizations to use the fundraising power of peer-to-peer giving. With a focus on the campaign creator’s experience, she’s excited to see the project’s impact on the company and its affiliates when it’s released later this year. As a graduate of RED Academy’s full-time professional program, she’s delighted to be a part of the RED family and share what she’s learned with others who are committed to making the world a better, more user-friendly place.
Do I need a design background?
No. You will gain introductory skills in graphic design and understanding of design guidelines.
Do I need to have MAC for this program?
We recommend for you to use MAC in the foundation program as most of the UX tools are very mac-friendly. However we had a few students that use PC and still finished their projects successfully.
What is the difference between the Foundation and Professional Programs?
Our Foundation Programs are Part Time evening programs that run twice a week over 10 weeks, with a total of 60 hours of instruction. The programs are designed to give our students a hands-on introduction to the field of study. You will work on one major project throughout the duration of the program.
Our Professional Programs are 12 week Full Time programs, designed to produce entry-level professionals, who can hit the ground running, and play a meaningful role within a company from day one. The Professional Programs include 480 hours of instruction and lab time in the school, and will involve at least 5 major projects, and include significant professional development time to prepare you for life in the tech industry.
How is RED different?
RED stands for Real Education and Development. We offer a totally unique approach to learning; our school more closely resembles a real-world agency than what you might expect in a traditional learning environment. Our curriculum is also very different in that it is designed to be highly active and experiential, which means that you are working in student teams on real-world projects with real clients from our network of community and charity partners, producing
Our instructors however, are really our secret sauce: they are highly experienced, real world professionals, and you will work in an environment that offers an amazing student to instructor ratio of 6 to 1.
What kind of students take your classes?
Our students are all across the board, from cognitive science students who are learning to code to dancers turned UX designers and everyone in-between. We have a lot of students who are recent graduates, people looking to switch careers, and entrepreneurs wanting to gain the technical skills to turn their ideas into reality.
Do you have a payment plan or any financing options?
Yes we do. After paying your deposit, there are two options:
RED is an affiliate partner with GROW, a Vancouver based lending company that provides a specific type of loan for people that are looking for short-term technical training.
Start Dates and Pricing
UX Designer Foundation
RED Academy Vancouver
Monday & Wednesday, 6 - 9pm, or Saturday, 10am - 5pm
Please note that places on our programs are limited, and that places are offered in the order that applications are received.
Winter 2017 Cohort January 16, 2017
Spring 2017 Cohort April 17, 2017
Summer 2017 Cohort July 10, 2017
Fall 2017 Cohort October 9, 2017